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2026 Participants: Martin Bartelmus * David M. Berry * Alan Blackwell * Gregory Bringman * David Cao * Claire Carroll * Sean Cho Ayres * Hunmin Choi * Jongchan Choi * Lyr Colin * Dan Cox * Christina Cuneo * Orla Delaney * Adrian Demleitner * Pierre Depaz * Mehulkumar Desai * Ranjodh Singh Dhaliwal * Koundinya Dhulipalla * Kevin Driscoll * Iain Emsley * Michael Falk * Leonardo Flores * Jordan Freitas * Aide Violeta Fuentes Barron * Erika Fülöp * Tiffany Fung * Sarah Groff Hennigh-Palermo * Gregor Große-Bölting * Dennis Jerz * Joey Jones * Titaÿna Kauffmann * Haley Kinsler * Todd Millstein * Charu Maithani * Judy Malloy * Eon Meridian * Luis Navarro * Collier Nogues * Stefano Penge * Marta Perez-Campos * Arpita Rathod * Abby Rinaldi * Ari Schlesinger * Carly Schnitzler * Arthur Schwarz * Haerin Shin * Jongbeen Song * Harlin/Hayley Steele * Daniel Temkin * Zach Whalen * Zijian Xia * Waliya Yohanna * Zachary Mann
CCSWG 2026 is coordinated by Lyr Colin-Pacheco (USC), Jeremy Douglass (UCSB), and Mark C. Marino (USC). Sponsored by the Humanities and Critical Code Studies Lab (USC), the Transcriptions Lab (UCSB), and the Digital Arts and Humanities Commons (UCSB).

warrensack

Warren Sack is a media theorist, software designer, and artist whose work explores theories and designs for online public space and public discussion. He is Professor and recently (until 2020) Chair of Film + Digital Media at the University of California, Santa Cruz where he teaches digital arts and digital studies. His artwork has been exhibited by SFMOMA (San Francisco), the Whitney Museum of American Art (New York), the New Museum of Contemporary Art (New York), the Walker Art Center (Minneapolis), and the ZKM (Karlsruhe, Germany). His scholarship and research has been supported by the Paris Institute for Advanced Study, the American Council of Learned Societies, the Sunlight Foundation, and the National Science Foundation. Warren received his PhD from the MIT Media Lab and was an undergraduate at Yale College. He recently published a book with MIT Press in the Software Studies series: The Software Arts.

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